Thursday, April 15, 2010

I'm so sick of piracy

Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff, when they are the exact reason why developers put those there in the first place? I mean this sounds harsh, but how stupid can you people be? Apparently unbelievably stupid. That's right, you literally have to be a complete idiot to be a pirate. You like playing games, but don't even realize that you are ruining PC gaming as we know it. And if you try to defend piracy, don't bother, because that will just give away the fact that you are a pirate yourself, because the only people that actually support piracy are the pirates themselves.DRM is not a valid excuse people, because whenever a game doesn't have DRM or any copy protection on it it almost gets more pirated than one with it. World of Goo, Prince of Persia, Sins of a Solar Empire, all games that were pirated like crazy, yet didn't have any copy protection at all, so stop using that as an excuse. Also stop using the excuse it's a bad game so I'm not going to pay for it. That excuse makes no sense. How would you know it's bad until you play it, aka, you made the decision to pirate it before you know how good or not it was, and if you played the demo, then you should have known it was bad in the first place and just not bought it. Not to mention, if a game is bad, why play it in the first place? Oh I know, it's just another poor excuse.Just admit it pirates, the absolute only true reason you pirate games is because you don't want to pay for them. You're selfish, and think stealing is ok as long as the technicaldefinition of piracy isn't theft. Guess what, it's basically stealing, stop trying to find irrelevant loopholes to justify your own careless greed. There is not one valid excuse pirates can give, because when you really get down to it, the only reason you are pirating is because you don't want to pay for it, end of story.I'm so sick of piracy
[This message was deleted at the request of the original poster]I'm so sick of piracy
It is a funny trick isn't it...trying to trick yourself into believing something is right, when you know deep down it's wrong...I laugh at software pirates and their weak willpower.
[QUOTE=''LTZH'']It is a funny trick isn't it...trying to trick yourself into believing something is right, when you know deep down it's wrong...I laugh at software pirates and their weak willpower.[/QUOTE]



Yeah, the sad thing though is that some pirates don't even try to come up with excuses. They openly admit it's because they just don't want to pay, and genuinely don't care.
How many piracy threads have you made?
[QUOTE=''bedram793'']How many piracy threads have you made? [/QUOTE]Well including one I made like a year ago, 2.
Um I hate the limited installs, and some of things that DRM does. It hurts the people who bought the game but the pirate has no issues with limited installs,DRM and sometimes their cracking fixes the issues that the devs didnt fix or ignored.
[QUOTE=''04dcarraher'']Um I hate the limited installs, and some of things that DRM does. It hurts the people who bought the game but the pirate has no issues with limited installs,DRM and sometimes their cracking fixes the issues that the devs didnt fix or ignored.[/QUOTE]Ok, then buy the game and install a crack after you install it. See what I did there? Or if you pirate it, how about sending the dev $50? Oh wait, that would interfere with the whole you not wanting to pay thing, wouldn't it....
[This message was deleted at the request of a moderator or administrator]
[QUOTE=''Armalite1016'']Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff,[/QUOTE] Actually, it's the absolute opposite. The reason why so many people complain about DRM is because the only people it hurts is the legit buyers. The pirated versions of games disable the DRM all together. People who pirate games have absolutely no issues with anti-piracy measures, since 99% of the time the game is cracked within 24hrs of the retail date (On many cases even a week or two before). Piracy has always existed, and there's no possible way to stop it. That's pretty much why they released Sins of the Solar Empire with no DRM, why spend the extra money on something that will only hurt legit customers? In turn it earned them publicity that made a lot of people who normally pirate games purchase it. There have been a very small percentage of anti-piracy attempts that have worked.......I remember Operation Flashpoint about a month to get a proper crack, I think Mass Effect took a few weeks as well......I'm sure they gained some sales from pirates who were sick of waiting, but was it really worth the the money they invested to produce the new measure? I doubt it.
[QUOTE=''SuperBeast''][QUOTE=''Armalite1016'']Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff,[/QUOTE] Actually, it's the absolute opposite. The reason why so many people complain about DRM is because the only people it hurts is the legit buyers. The pirated versions of games disable the DRM all together. People who pirate games have absolutely no issues with anti-piracy measures, since 99% of the time the game is cracked within 24hrs of the retail date (On many cases even a week or two before). Piracy has always existed, and there's no possible way to stop it. That's pretty much why they released Sins of the Solar Empire with no DRM, why spend the extra money on something that will only hurt legit customers? In turn it earned them publicity that made a lot of people who normally pirate games purchase it. There have been a very small percentage of anti-piracy attempts that have worked.......I remember Operation Flashpoint about a month to get a proper crack, I think Mass Effect took a few weeks as well......I'm sure they gained some sales from pirates who were sick of waiting, but was it really worth the the money they invested to produce the new measure? I doubt it. [/QUOTE]I was saying pirates use it as an excuse, when it's not. It shouldn't be there, but then again, the entire reason it's there is to try and stop pirates. Also, I have a way. Fine anybody caught pirating with $10,000 or 5 years in jail $10,000 bail. And actually be strict about it too, unlike the music industry, which just randomly picks a victim every once in a while. If they actually tried to find people often, and actually punished people when they found them, it would significantly decrease it, because people wouldn't want to risk having to pay $10,000.
[QUOTE=''Armalite1016''][QUOTE=''04dcarraher'']Um I hate the limited installs, and some of things that DRM does. It hurts the people who bought the game but the pirate has no issues with limited installs,DRM and sometimes their cracking fixes the issues that the devs didnt fix or ignored.[/QUOTE]Ok, then buy the game and install a crack after you install it. See what I did there? Or if you pirate it, how about sending the dev $50? Oh wait, that would interfere with the whole you not wanting to pay thing, wouldn't it....[/QUOTE] Yes, support buggy games... that will be better for PC gaming... If Developers are focused on punishing pirates by punishing consumers, then I have no problem will developers losing sales. DRM hurts legit buyers and punishes them more then pirates. I've already used 3 of my 5 installs of Crysis Warhead and do you really think I'm going to throw another $30 out for my 6th install? FYI- SoaSE and GC sold very well. All games are pirated, so don't lose sleep over it.
[QUOTE=''Armalite1016''][QUOTE=''SuperBeast''][QUOTE=''Armalite1016'']Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff,[/QUOTE] Actually, it's the absolute opposite. The reason why so many people complain about DRM is because the only people it hurts is the legit buyers. The pirated versions of games disable the DRM all together. People who pirate games have absolutely no issues with anti-piracy measures, since 99% of the time the game is cracked within 24hrs of the retail date (On many cases even a week or two before). Piracy has always existed, and there's no possible way to stop it. That's pretty much why they released Sins of the Solar Empire with no DRM, why spend the extra money on something that will only hurt legit customers? In turn it earned them publicity that made a lot of people who normally pirate games purchase it. There have been a very small percentage of anti-piracy attempts that have worked.......I remember Operation Flashpoint about a month to get a proper crack, I think Mass Effect took a few weeks as well......I'm sure they gained some sales from pirates who were sick of waiting, but was it really worth the the money they invested to produce the new measure? I doubt it. [/QUOTE]I was saying pirates use it as an excuse, when it's not. It shouldn't be there, but then again, the entire reason it's there is to try and stop pirates. Also, I have a way. Fine anybody caught pirating with $10,000 or 5 years in jail $10,000 bail. And actually be strict about it too, unlike the music industry, which just randomly picks a victim every once in a while. If they actually tried to find people often, and actually punished people when they found them, it would significantly decrease it, because people wouldn't want to risk having to pay $10,000. [/QUOTE]

You're basically saying they should round up tens of thousands of people and throw them in jail. That's impossible to enforce.
The Inquirer had an interesting link of the day up, Pirates Bay usage statistics.http://geo.keff.org/Otherwise known as were to not exclusively sell PC games, seems America and China are fighting over bigger pirate.
[QUOTE=''Swiftstrike5'']I've already used 3 of my 5 installs of Crysis Warhead and do you really think I'm going to throw another $30 out for my 6th install?[/QUOTE]

Whoa, seriously? How did you burn through 3 completely different computers that fast? Especially with the deauthorization tool being out, so you can get installations back.



edit:

[QUOTE=''AnnoyedDragon'']The Inquirer had an interesting link of the day up, Pirates Bay usage statistics.

http://geo.keff.org/



Otherwise known as were to not exclusively sell PC games, seems America and China are fighting over bigger pirate.[/QUOTE]

dayum.. 1.6 million unique users connected to the tracker from the US alone per day? and that's actually connected to the tracker and actively uploading or downloading, not just browsing the site..
[QUOTE=''Armalite1016''][QUOTE=''SuperBeast''][QUOTE=''Armalite1016'']Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff,[/QUOTE] Actually, it's the absolute opposite. The reason why so many people complain about DRM is because the only people it hurts is the legit buyers. The pirated versions of games disable the DRM all together. People who pirate games have absolutely no issues with anti-piracy measures, since 99% of the time the game is cracked within 24hrs of the retail date (On many cases even a week or two before). Piracy has always existed, and there's no possible way to stop it. That's pretty much why they released Sins of the Solar Empire with no DRM, why spend the extra money on something that will only hurt legit customers? In turn it earned them publicity that made a lot of people who normally pirate games purchase it. There have been a very small percentage of anti-piracy attempts that have worked.......I remember Operation Flashpoint about a month to get a proper crack, I think Mass Effect took a few weeks as well......I'm sure they gained some sales from pirates who were sick of waiting, but was it really worth the the money they invested to produce the new measure? I doubt it. [/QUOTE]I was saying pirates use it as an excuse, when it's not. It shouldn't be there, but then again, the entire reason it's there is to try and stop pirates. Also, I have a way. Fine anybody caught pirating with $10,000 or 5 years in jail $10,000 bail. And actually be strict about it too, unlike the music industry, which just randomly picks a victim every once in a while. If they actually tried to find people often, and actually punished people when they found them, it would significantly decrease it, because people wouldn't want to risk having to pay $10,000. [/QUOTE]



The problem with your solution is that the gaming industry doesn't have a RIAA or MPAA...... So the publishers would have to sue the people indepedently, which is WAY too expensive to put into practice. EA is probably the only publisher that could afford it, but it still wouldn't stop piracy. The RIAA doesn't even sue 1% of the people pirating music...why? It would cost billions in legal fees and a lot of cases would be thrown out due to it being extremely hard to prove who pirated the object in question. The RIAA sued random people as a scare tactic, I wouldn't be surprised if they paid the newspapers to print the stories. It might have worked with some, but it didn't even leave a dent in piracy as a whole. You're more likely to get struck by lightning than to get sued by the RIAA, even if you download thousands of songs per month. The only people they can really go after is the people who sell the pirated versions of games in bulk or post on eBay and such...... Even MMOs which need a subscription to play get pirated and private servers are made. There is no solution to stopping piracy, even by 5%.......period.
Everyone person in the world who is a legitimate buyer of PC games who is complaining about DRM needs to refocus that time and energy in piracy. The whole reason DRM is even around was because of piracy. If piracy was was very small, about 1% of the total sales there would be no need for DRM.
[QUOTE=''SuperBeast'']The problem with your solution is that the gaming industry doesn't have a RIAA or MPAA...... So the publishers would have to sue the people indepedently, which is WAY too expensive to put into practice. EA is probably the only publisher that could afford it, but it still wouldn't stop piracy. The RIAA doesn't even sue 1% of the people pirating music...why? It would cost billions in legal fees and a lot of cases would be thrown out due to it being extremely hard to prove who pirated the object in question. The RIAA sued random people as a scare tactic, I wouldn't be surprised if they paid the newspapers to print the stories. It might have worked with some, but it didn't even leave a dent in piracy as a whole. You're more likely to get struck by lightning than to get sued by the RIAA, even if you download thousands of songs per month. The only people they can really go after is the people who sell the pirated versions of games in bulk or post on eBay and such...... Even MMOs which need a subscription to play get pirated and private servers are made. There is no solution to stopping piracy, even by 5%.......period. [/QUOTE]

EA has no plans of doing that.. four or five years ago they got an anti-piracy team together, but their directive was to just sit and watch and learn what they can.



Activision Blizzard's been nailing people in court for a couple of years - the difference was, one of their settlement terms was that you don't talk about it, so people don't realize it's been happening. people were being sued for downloading Call of Duty 2 and other games from that era, but generally console games and not PC ones.



in Russia, 1C successfully lobbied to make piracy flat-out illegal. iirc it's punishable by 7 years in prison. so over the last couple of years, legit game sales have been steadily increasing in russia hahah
[QUOTE=''Makari''] dayum.. 1.6 million unique users connected to the tracker from the US alone per day? and that's actually connected to the tracker and actively uploading or downloading, not just browsing the site..[/QUOTE]The statistics are updated by the minute I'm afraid, not per day.
[QUOTE=''LTZH'']

Agree[QUOTE=''Armalite1016'']Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff, when they are the exact reason why developers put those there in the first place? I mean this sounds harsh, but how stupid can you people be? Apparently unbelievably stupid. That's right, you literally have to be a complete idiot to be a pirate. You like playing games, but don't even realize that you are ruining PC gaming as we know it. And if you try to defend piracy, don't bother, because that will just give away the fact that you are a pirate yourself, because the only people that actually support piracy are the pirates themselves.DRM is not a valid excuse people, because whenever a game doesn't have DRM or any copy protection on it it almost gets more pirated than one with it. World of Goo, Prince of Persia, Sins of a Solar Empire, all games that were pirated like crazy, yet didn't have any copy protection at all, so stop using that as an excuse. Also stop using the excuse it's a bad game so I'm not going to pay for it. That excuse makes no sense. How would you know it's bad until you play it, aka, you made the decision to pirate it before you know how good or not it was, and if you played the demo, then you should have known it was bad in the first place and just not bought it. Not to mention, if a game is bad, why play it in the first place? Oh I know, it's just another poor excuse.Just admit it pirates, the absolute only true reason you pirate games is because you don't want to pay for them. You're selfish, and think stealing is ok as long as the technicaldefinition of piracy isn't theft. Guess what, it's basically stealing, stop trying to find irrelevant loopholes to justify your own careless greed. There is not one valid excuse pirates can give, because when you really get down to it, the only reason you are pirating is because you don't want to pay for it, end of story.[/QUOTE]

Agree[QUOTE=''SuperBeast''][QUOTE=''Armalite1016'']Have you noticed how most of the time pirates are the majority of the people complaining about DRM and copy protection and stuff,[/QUOTE] Actually, it's the absolute opposite. The reason why so many people complain about DRM is because the only people it hurts is the legit buyers. The pirated versions of games disable the DRM all together. People who pirate games have absolutely no issues with anti-piracy measures, since 99% of the time the game is cracked within 24hrs of the retail date (On many cases even a week or two before). Piracy has always existed, and there's no possible way to stop it. That's pretty much why they released Sins of the Solar Empire with no DRM, why spend the extra money on something that will only hurt legit customers? In turn it earned them publicity that made a lot of people who normally pirate games purchase it. There have been a very small percentage of anti-piracy attempts that have worked.......I remember Operation Flashpoint about a month to get a proper crack, I think Mass Effect took a few weeks as well......I'm sure they gained some sales from pirates who were sick of waiting, but was it really worth the the money they invested to produce the new measure? I doubt it. [/QUOTE]

Think about it.

No pirates, no drm.

More pirates, more drm.



It still is the pirates fault.
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